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Mutant Genetics Gladiators



Mutants: Genetic Gladiators takes place in a future where science has advanced so thoroughly that we can clone and breed humanoid creatures right down to their armor, but where culture has declined so significantly that no one wonders if there isn’t something ethically wrong in letting lab experiments battle to the death. It’s Pokémon with an incubator – you create your fighters using processes that might as well have been ripped from the Dummy’s Guide to Genetics and use the remnants of the shattered world as your arena. Provided you can suffer through all of the associated waits, it’s actually rather fun for a while.
Still, it’s the kind of fun that finds its best expression not in the din of battle, but rather in the act of making the fighters themselves – and for a Facebook game, Mutants: Genetic Gladiators has some exceptionally good character art. It’s somewhat apparent in the dorky scientist – is that a snoring strip? – and stock photo-ready businesswoman who serve as the main characters, but it roars to life in the beasts you make. Some serious thought went into this, as the designs seem to follow a steady progression on the awesome scale.



All of which goes to say that Mutants: Genetic Gladiators is an ideal game for sneaking in a few seconds of gameplay here and there, but it’s absolutely distressing if you attempt to play it in long sittings. Bad news for desk-bound Facebook users, perhaps, but such a design could work well if it makes the leap to mobile devices as planned. All that waiting would pass unnoticed as you finished other tasks while letting new mutants spawn and incubate, and you could sneak in matches in less than a minute throughout the day. That may still be far off, but if there’s any one lesson thatMutants players know, it’s that good things come to those who wait.

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